Melloware wrote:Got it so first I am going to try this...
1. Remove all Airfoil code and DLL and do a build and see if I can get Airfoil to not crash MonkeyTunes.
2. If that works then I will send you that BETA.
3. I think if I can't debug why its crashing I will probably have to contact Rogue Ameoba because all I am doing is using their COM object as instructed but it must not like it that it is running from inside MediaMonkey.
Melloware wrote:OK try this BETA.
http://melloware.biz/download/warez/monkeytunes-beta.zip
1. Make sure Airfoil.dll is deleted from your MM/Plugins/Monkeytunes folder.
2. Make sure you have .NET 4.0 install as I have upgraded this version to .NET 4.0.
I have tested this locally and Airfoil can now HiJack MediaMonkey with the MonkeyTunes plugin still running.
Melloware wrote:OK i just posted another BETA. THis one has every ounce of Airfoil ripped out so it should not be giving you any airfoil errors.
http://melloware.biz/download/warez/mon ... s-beta.zip
Melloware wrote:Excellent. Will do, that seems to be the tricky part as soon as I start adding Airfoil code the Airfoil hijack of MediaMonkey crashes MM.
I will let you know if I make any progress.
Andulien wrote:Just a short fyi. I'll be moving here in about two weeks and won't be able to do much testing until mid to end of April when my stuff is set up again. So if you got anything, shoot it at me this or next week while I'm still availableThanks.
Melloware wrote:Andulien wrote:Just a short fyi. I'll be moving here in about two weeks and won't be able to do much testing until mid to end of April when my stuff is set up again. So if you got anything, shoot it at me this or next week while I'm still availableThanks.
OK no problem. I am still trying to figure out a way around that hijack crashing once i introduce the Airfoil DLL.
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